Adeptus Mechanicus: Codex (9th ed)

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Rules

Everything you need to get a Adeptus Mechanicus army primed for games of Warhammer 40,000 is in here:

- 22 datasheets containing rules for every Adeptus Mechanicus unit;
- Army abilities reflecting the Adeptus Mechanicus’ methods of war;
- Armoury of the Machine God: wargear both ranged and close-combat used by the Adeptus Mechanicus;
- Points values for all miniatures, weapons and wargear for use in Matched Play games;
- Congregations of War: rules for Battle-forged armies:
- Forge World Dogma for armies with the following forge world keywords – Mars, Graia, Metalica, Lucius, Agripinaa, Stygies VIII, and Ryza;
- 28 Stratagems, 20 of which are unique to this army – 7 are used with specific forge worlds, and 1 is specific to the Questor Mechanicus,
- the Arcana Mechanicus: a selection of rare wargear, some forgeworld-specific;
- 6 Warlord Traits for use by any Warlord, with a further 7 specific to the main forge worlds: Mars, Graia, Metalica, Lucius, Agripinaa, Stygies VIII, and Ryza;
- 6 unique Tactical Objectives.