Crits & Tricks
$25.19 $27.99
Take a seat at the most dangerous card table in Eldris in this innovative, fantasy-themed trick-taking game from Inside Up Games. Designed by Conor McGoey as part of the Tales of the Twisted Realms series, this high-stakes strategy game challenges players to complete personal quests in a tavern setting by pairing a classic hand of mercenaries with a personal pool of polyhedral RPG dice.
Product Features
* Dice-Driven Card Values: Eliminates standard printed card numbers entirely, forcing players to lead or follow tricks with mercenary cards and physically assign their rolled polyhedral dice to determine the cards' rank.
* Shifting Variable Win Conditions: Features unique rules dictated entirely by the lead character class suit; tricks led by Barbarians are won by the highest value, Rogues are won by the lowest value, and Wizards are won by whoever gets closest to five.
* High-Impact Tactical Crit Abilities: Equips players with a limited pool of "crit" tokens that can be activated twice per round to trigger game-changing class powers, such as forcing opponents to re-roll, swapping assigned dice, or shifting numerical values.
* Secret and Public Quest Drafting: Challenges players to draft four quest cards per round keeping three hidden to work toward unique standalone score multipliers alongside a public, shared "Barkeep's Challenge."
* Wildcard Bard Synergy Mechanics: Populates the mercenary deck with specialized blue Bard cards that act as wildcards to match any active suit, adding extra loot to the central pool when claimed.
* High Replayability Setups: Spans three intense rounds of six tricks each, packing a full set of polyhedral dice (d4, d6, d8, d10, d12, d20) and player privacy screens to support 1 to 4 players.