Root: The Homeland Expansion
$54.00 $60.00
Return to the woodland once more with three brand-new factions and two expansive maps in this major strategy expansion pack for Root from Leder Games. Designed by Joshua Yearsley and S.W. Smith with illustrations by Kyle Ferrin, this comprehensive addition injects high-stakes political debate, volatile militancy, and unique geographical hazards into your asymmetrical battles for control of the forest.
Product Features
* Three Highly Asymmetric Factions: Populates your games with completely unique animal mechanics, introducing the peace-seeking frogs of the Lilypad Diaspora, the political assembly-hosting bats of the Twilight Council, and the hostage-taking skunks of the Knaves of the Deepwood.
* Two Full-Sized Map Environments: Includes a double-sided game board featuring the Gorge map (introducing restrictive canyon lanes and bridges) and the Marsh map (a sprawling 15-clearing wetland layout engineered to make 5-to-6 player games functional and fast).
* Innovative Enclave and Assembly Loops: Forces players to interact with fresh area mechanics, like flipping frog tokens between peaceful prosperity and outraged militancy, or managing bat assemblies that settle conflicts with heated debate rather than bloody war.
* Fresh Landmarks and Customs: Adds three new custom physical landmarks Rabbit Town, Mousehold, and Foxboro which alter how clearing suits connect across the maps to reward clever spatial positioning.
* Expanded Player Group Limits: Seamlessly scales your tabletop sessions, accommodating anywhere from 2 to 6 strategy gamers while preserving low downtime and dense tactical decision-making.
* Base Game Framework Requirements: Operates strictly as a gameplay supplement; a copy of the Root: A Game of Woodland Might and Right core box is required to play.